A blog for various aids I've created for my games. Updates Tuesday and Thursday.

Thursday, April 7, 2016

Generic Encounter Table for Pathfinder

I came up with a generic encounter table for Pathfinder (or for any 3.x d20 game, really) that takes into account the "safety" of an area. "Safe" areas are less likely to produce high-CR encounters, while dangerous areas are more likely. The specific encounter in question should be determined by the DM, taking into account terrain and the indicated CR.

Generic Encounter Table for Pathfinder

No comments:

Post a Comment